SSX takes path less traveled, delayed two weeks
Posted by Joystiq Dec 21 2011 20:49 GMT in Electronic Arts
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EA broke our hearts today, as SSX, most recently intended as a Valentine's Day gift, has been delayed a couple extra weeks. SSX Creative Director Todd Batty notes the team decided to take the time to give the game a "final bit of polish." It will cruise in on February 28 and March 2 in North America and "the rest of the world," respectively.

"Over the course of more than 10 years of making games I have not worked on a single project where our team did not wish, coming down the home stretch, that we could have just a bit more time," wrote Batty on the game's official site. "There is a reason why Tricky and SSX3 are still among the highest rated games of all time, and it is because even playing them today they still stand the test of time. Our goal from Day 1 was to re-launch this amazing franchise with a new SSX game that could live up to that legacy."

This would be the second delay for the game, adding an extra month of time on the ride up the mountain. On the sunny side, now we can all focus our attention on our significant others on V-Day.



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