Why Can't Every Game Let you Skip Long-Winded Cutscenes with Violence?
Posted by Kotaku Mar 01 2012 22:30 GMT in Asura's Wrath
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#asuraswrath Asura's Wrath is a game brimming with excellent ideas, most of them involving punching, and while complaints that it's more cutscene than gameplay are valid, it also features what could be the greatest scene-skipping mechanic in gaming history. More »



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