My first dance with Runner2: Future Legend of Rhythm Alien
Posted by Joystiq Mar 14 2012 17:30 GMT in Gaming News
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Runner2: Future Legend of Rhythm Alien is easier than Bit.Trip Runner.

I'm saying this up front because I'm guessing the difficulty in Runner turned some would-be fans away, and I want those people to keep reading. If you liked the simple rhythm-platforming gameplay of Runner but hit a metaphorical wall after hitting so many literal walls, this will be more your speed. I think I got through about 8 stages in a row of fast-moving, autoscrolling, jumping, sliding, kicking gameplay without dying.

In fact, a lot of the game is designed to welcome lapsed or new players. The retro look has been replaced by a polygonal style that co-director Alex Neuse describes as "whimsical," with a rounded, cartoony CommanderVideo and cute creatures bouncing happily to the music. Cutscenes in a Saul Bass art style act as both exemplars of a popular style and, as co-director Mike Roush explained, a "stepping stone between the old style and the new style." bridges between the 2D Bit.Trip look and Runner2's in-game presentation. As an XBLA/PSN title, it's also available to people who couldn't play the WiiWare-based Runner. "So this is like, hey everyone, this is our fun little gameplay thing, rhythm music platformer, and we can all play it," Neuse said.

Even if you're a bad enough dude to enjoy the insane difficulty of Runner 1, there's plenty in the sequel to capture your interest. Like choices.

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