Assassin's Creed 3: Rebuilding a series during the birth of a nation
Posted by Joystiq Mar 26 2012 17:01 GMT in Wii U
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Back in late 2009, creative director Alex Hutchinson and a handful of others started drawing up plans for what would become Assassin's Creed 3. In those two years, the team rethought core elements of the series: cities, combat, and the franchise's signature "free running" mechanic. Even the engine, Anvil, was examined and updated (now dubbed "AnvilNext").

But before all of that, Hutchinson needed a setting and a character. He wouldn't tell us why or how he settled on the American Revolution (nor would he say what other ideas came up), but he did explain why he believes it'll be a success. "We really believe this is the strongest setting so far in an AC game. Why? Because we think it's the most relevant setting," he said during a group presentation. "This is the birth of the nation. But even for other countries, especially in Europe, it's a key historical event."

By the way, for all his U.S pride, Hutchinson is an Aussie and he lives in Canada. We assume he's spent a lot of time watching Independence Day.

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