Assassin's Creed III will stay away from repeating features, moving back towards stealth
"The features are dangerous to repeat, but, actually, why you do a feature and what you get for doing it are even more dangerous. That's where the secret fatigue is: 'I did this to get that to unlock this other thing.' When those are identical, you start to be like,: '[groans]' There's no magic in it anymore." - creative director Alex Hutchinson
In other words, the team involved is working hard to make sure things stay fresh. Seems like a tough task to pull off in a series that has been coming at retail hard nearly every year for the last 4 years.
The team also has a bigger focus on keeping things realistic and moving back towards a bigger stealth focus.
"We're much more ACII than the games that followed. We don't like things that are historically inaccurate. We don't like things that are too fantasy. We don't like things that are too over the top. I feel like one of the driving forces in AC is this earnestness and this rich history behind it. Every time you go closer to other games, you lose some magic. So, for sure we're not going there."
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