The Amazing Spider-Man - more details on gameplay, combat, story
Posted by GoNintendo Apr 19 2012 17:14 GMT in The Amazing Spider-Man
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- No voice actors have been confirmed yet. It remains to be seen if Andrew Garfield or Emma Stone will be lending their voices to the game.

- Gwen Stacey, Dr. Curt Connors, Rhino and Iguana are the only confirmed characters so far.

- Brown believes that this is the best-looking Spider-Man game to date.

- The game will feature several additional “skins”(alternate costumes), including some that have never been in a Spidey game before.

- Almost all scenes are rendered in-engine with motion capture.

- Webswinging will be “completely unique compared to past games, an incredible blend of speed and vertigo.”

- Spidey’s utility belt will be used to reload his webshooters. Thankfully, you’ll never find yourself running out of web cartridges as they are unlimited.

- The open world of Manhattan was designed with a “balance between realism and what’s best for gameplay.”

- “The Amazing Spider-Man has been developed to be an AWESOME game on its own, not a “movie game.” That’s why we’ve set the story after the movie.”

- There will be ‘photography missions’ where Spidey must use his Peter Parker skills to find clues in levels throughout Manhattan.

- The combat shares “similarity” with Batman: Arkham City but “adds a lot of unique stuff.”

- More classic Spidey villains will be announced in the near future. “The coolest thing is that we get to reinvent their origin with Marvel.”

- When the game is complete, you’re able to stay in Manhattan and finish side missions, and even select the time of day.

- In the game, the police and Spidey are working in concert, which is a direct contrast to the events of the film where Captain George Stacey seems intent on capturing the ‘masked vigilante.’

- A new trailer showing off the game’s “Web Rush” mechanic will be released soon.

- No Collector’s Edition has been announced yet.

- Custom soundtracks won’t be supported.



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