The Amazing Spider-Man - more details on gameplay, combat, story
Posted by GoNintendo Apr 19 2012 17:14 GMT in The Amazing Spider-Man
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- No voice actors have been confirmed yet. It remains t' be seen if Andrew Garfield or Emma Stone will be lending their voices t' the game.

- Gwen Stacey, Dr. Curt Connors, Rhino 'n Iguana be the only confirmed characters so far.

- Brown believes that this be the best-looking Spider-Man game t' date.

- The game will feature several additional “skins”(alternate costumes), including some that have never been in a Spidey game before.

- Almost all scenes be rendered in-engine with motion capture.

- Webswinging will be “completely unique compared t' past games, an incredible blend a speed 'n vertigo.”

- Spidey’s utility belt will be used t' reload his webshooters. Thankfully, ye’ll never find yourself running out a web cartridges as they be unlimited.

- The open world a Manhattan be designed with a “balance between realism 'n what’s best for gameplay.”

- “The Amazing Spider-Man has been developed t' be an AWESOME game on it be own, not a “movie game.” That’s why we’ve set the story after the movie.”

- There will be ‘photography missions’ where Spidey must use his Peter Parker skills t' find clues in levels throughout Manhattan.

- The combat shares “similarity” with Batman: Arkham City but “adds a lot a unique stuff.”

- More classic Spidey villains will be announced in the near future. “The coolest thing be that we pillage t' reinvent their origin with Marvel.”

- When the game be complete, ye’re able t' stay in Manhattan 'n finish side missions, 'n even select the time a day.

- In the game, the police 'n Spidey be working in concert, which be a direct contrast t' the events a the film where Captain George Stacey seems intent on capturing the ‘masked vigilante.’

- A new trailer showing off the game’s “Web Rush” mechanic will be released soon.

- No Collector’s Edition has been announced yet.

- Custom soundtracks won’t be supported.



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