Maxis Factor: A SimCity Interview
Posted by Rock, Paper, Shotgun Apr 27 2012 16:00 GMT in SimCity
- Like?

Shortly after seeing the new SimCity in its full bendy-road glory, I had a quick chat with one of its architects, EA Maxis’ producer Jason Haber. Tackled – its lengthy development, why we’ve waited so long for a sequel, why it’s a ‘real’ Sim City, difficulty, whether important content is being sectioned off for pre-order bonuses and DLC, and how a traffic jam could make your whole city burn down. (more…)




Sign-in to post a reply.