Sins of a Solar Empire: Rebellion Beta Update Released
Posted by Valve May 15 2012 19:54 GMT in Steam
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Stardock Entertainment and Ironclad Games are pleased to inform xenos-loving galactic conquerors that the Vasari Empire arrives in Sins of a Solar Empire: Rebellion today with the release of Beta 3 for all pre-order customers.


NOTE: BETA 3 IS NOT COMPATIBLE WITH PRIOR SAVE GAMES OR REPLAYS.


Changes From Beta 2c:


[ Graphics ]


  • Further refined shield effects.
  • Increased large debris sizes.
  • Fixed some incorrect shield meshes.

[ Gameplay ]


  • The Vasari Loyalists and Rebel factions are now available for play!
  • All races Scout frigates should now be able to properly detect mines again. This ability has been made passive.
  • Flagship's no longer have a role type.
  • Flagship's now count as Battleships in terms of stats.
  • Fixed bug that would improperly boot host and players from a Friends Only ICO game.
  • Fixed bug that was causing abilities that target strike craft to fail.
  • Added missing string for ally titan lost.
  • Fixed bug were Research and Occupation victories would not cause a loss for opponents.
  • Added Titans to new Titan statcount type.
  • Fixed a possible false positive save state mismatch bug (multiplayer desyncs).
  • Fixed bug with HyperspaceAntimatterCostAdjustment - was being calculated incorrectly.
  • Fixed desync bug in multiplayer.
  • TEC
  • Removed improper constraint on Corsev's Boarding Party ability that prevented it from converting in non-Friendly gravity wells.
  • TEC Loyalists
  • Furious Defense ability hull damage autocast levels adjusted per updated HP stats.
Advent
  • Fixed bug with Cultural Integrity Envoy ability that prevented it from working.
  • Fixed bug with Cultural Assistance Envoy ability that was causing it to increase, rather than decrease, planet upgrade build times.
  • Advent Loyalists
  • Unity Mass will no longer be buffed by illusion ships.
  • Subjugating Assault ability will now properly toggle off.
Advent Rebels
  • Strength of the Fallen will no longer be buffed by illusion ships.
  • Unyielding Will duration increased from 60/60 to 120/240.

[ Sound ]


  • Fixed missing capital planet lost voiceovers.
  • Fixed enemy research victory 50% complete voiceover.
[ Modding ]

  • Various Galaxy Forge bug fixes.


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