Blizzard Acknowledges Diablo III Always-On Is DRM
Posted by Rock, Paper, Shotgun Jul 19 2012 13:14 GMT in Diablo III
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Blizzard have finally admitted that their useless always-on DRM in Diablo III was partly to prevent piracy. Despite having previously insisted that it was purely to improve gamer experience (oops), in a post spotted by Eurogamer, Blizzard boss Mike Morhaime fessed up and acknowledged that it does “help us battle” such issues. But then goes on to say that it’s still the best solution, that it’s essential, and while there are “some downsides”, it was “the best long-term decision for the game.”

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