Paradox’s Plan To Finally Squash Its Bug Problem
Posted by Rock, Paper, Shotgun Aug 09 2012 17:00 GMT in A Game of Dwarves
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Paradox has made an unlikely business out of almost exclusively publishing wonderfully off-kilter PC exclusives, but it’s not all sunshine and (Wars of) roses. Stability has never been the Swedish conglomerate’s strongsuit, and games like Sword of the Stars II, King Arthur II, and Magicka have generated an ugly cloud of bugs that swarms around its reputation, slowly but surely devouring goodwill bit-by-bit. But, contrary to how things might appear, Paradox is very, very aware of this. So after a nice, long chat about DLC, senior producer Gordon Van Dyke and I caught up again – both to follow up and to discuss the fairly drastic measures Paradox is taking to squash its bug problem once and for all.

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