Due to "political" issues, Hitman: Absolution's "contracts" won't be transferable across platforms for developer IO Interactive to feature. The recently revealed contracts mode is a major part of Absolution's package - receiving co-billing on the title screen with the campaign - but we wanted to know if IO could help promote prominent challenges accomplished by the community on one platform for another.
"We'll have to deal with something within the political rules that allow us to do that," Torben Ellert, game designer on Hitman: Absolution told us. "We're interested in featuring community contracts so that we avoid that whole wasp's nest."
Currently the community can only share files on the same platform. Contract IDs begin with a two-digit number, determining their platform (currently 03- PC, 05- Xbox, 07- PS3).
"[Contracts] was built in a way for people to asynchronously share things," said Ellert. "The trick is you have to do it yourself. You have to be able to pull it off yourself."
Update: IO has reached out to say contract codes do not reveal the blueprint of a scenario. Currently talking with company to resolve miscommunication. Have altered piece in meantime.
Sign-in to post a reply.