Mercurysteam explains why Castlevania: Lords of Shadow - Mirror of Fate is on 3DS, says Lords of Shadow 2 Wii U would 'be cool'
Posted by GoNintendo Aug 21 2012 17:25 GMT in Nintendo Stuff
- Like?
A portion of an ONM interview with Mercurysteam's David Cox...

ONM: Why are you bringing Castlevania to 3DS instead of rival platforms?

David Cox: We knew we wanted to do a game on a handheld. Castlevania has traditionally done well on handhelds. And when we looked at different formats, we really liked the 3DS because we knew we could do a really cool 2.5D side-scroller, but with 3DS we had the advantage of layers and layers of 3D and using the stereoscopic camera to go into the world; a dynamism that wouldn't be on other handhelds.

And once we got hold of the hardware, we realised what we could do with it. We essentially built an engine from the ground up for the 3DS, we felt that this was the right format. Traditionally Castlevania has always appeared on Nintendo formats and that appealed to us as fans of the classic.

ONM: Finally, are there any plans for a Wii U version

David Cox: At the moment there are no plans for a Wii U version. But never say never. It'd be cool, wouldn't it?

Related Posts:


Sign-in to post a reply.