Sleeping Dogs  Patch 1.5 Release Notes
Stability
•	Improved CPU timing to reduce issues where the game plays too quickly
•	Various fixes to improve stability and minimize crashes during gameplay
•	Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens
Controls & Camera
•	New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game
•	New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot
•	New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice
•	New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement
•	Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option)
•	The Action Hijack binding is now independent of the Sprint/Parkour key value
•	While driving players can now use the mouse to look up and down
•	While driving the camera no longer immediately auto-centers when you stop moving the mouse
•	The high-speed camera shake while driving has been reduced
•	Mouse sensitivity no longer differs when Wei is and isnt carrying a gun
UI
•	Front End screens now support a button help bar that is fully interactive via mouse
•	Users are now able to exit screens by pressing the Back button
•	Corrected all issues when exiting a screen using the Backspace and Esc keys
•	Its now possible to switch sections by clicking on the corresponding icons or tab headers
•	The mouse wheel will scroll through all relevant lists in the user interface
•	Mouse hit regions have been fine-tuned throughout the front end to improve user experience
