Like a lot of film sequels, Joe Danger 2 sounds good on paper, in a bigger-better-more-explosions kind of way. Promoted from stuntman to star, Danger's garage and scenery are now fuller and more diverse. One minute he's skiing away from an avalanche, the next he's jetpacking through a jungle and breaking dinosaur eggs. With an action-packed variety of backdrops and vehicles, the 2D puzzle-racer never looks the same from one level to the next. This is a quality not to be sniffed at; many games would do well to break out of their beloved grey corridors and empty brown plains.
Nonetheless, like a lot of film sequels, Joe Danger 2 proves that it's hard to expand on a winning formula without breaking it. Thankfully, rather than break the formula, the game simply garbs itself in a pretty new veil. The sceneries and vehicles are bright and beautiful diversions, when in fact the game plays much the same as before. What tempers this is that what came before is still a bit special. As are many sequels, Joe Danger 2 is a strong pretender to its predecessor, but no more than that.
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