It Takes Eight Separate Teams To Keep Guild Wars 2 Ticking Along Post-Launch
Posted by Kotaku Oct 09 2012 00:30 GMT in Guild Wars 2
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#guildwars For an MMORPG like Guild Wars 2, getting the game launched is just a small fraction of its development. The team needs not only to keep developing new content as time goes by, but also to be able to address bugs, security concerns, and balance in existing content as the game evolves. More »

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