#review
Did you ever go to school with a kid that was way too into horses? Like, waaaaaay too into horses? I'm talking about the kind of kid who has horse posters on the wall, a horse lunchbox and a horse backpack. Because Fable: The Journey feels like a game made by and for that kid. Throw in janky, motion-controlled combat, and you get the most horrifyingly confusing entry in the series to date.
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