Assassin's Creed 3 day-one patch clears up the past
Posted by Joystiq Oct 30 2012 17:30 GMT in Ubisoft
- Like?
The good thing about a game that takes place inside a computerized reconstruction of someone's memories is that you can pretend there's a narrative justification for a day-one patch. Take, for example, the Assassin's Creed 3 update that will be waiting for players today.

While pre-patch Desmond may have remembered being stuck at the bottom of a waterfall after jumping, a quick kick to the Animus system rectifies that memory simulation. And Connor was not nearly as loud when stealth-killing guards from behind as the still experimental Animus technology would have.

Find the full patch notes after the break; we'll warn you that some of the fixes might constitute spoilers, as they name specific missions and mention activities within them.

Related Posts:


Sign-in to post a reply.