Ackkstudios discusses challenges of Wii U, creating an original Wii U game
A portion of a HardcoreGamer interview with Two Brothers creator and AckkStudios head Brian Allanson...
[HG] Are there any challenges you foresee in porting the game to the Wii U?
[BA] Yes. Many. Mostly the fact that we need to rework a lot of the engine to work with the controller. Nothing we can’t handle, but we’ve gotten a lot of really cool ideas that slow us down because we want them all… it’s easy to get distracted from getting the main game done, when you have a new toy to play with. But things are on track.
[HG] Would you be interested in creating an original Wii U game?
[BA] Yes. Probably our next game.
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