“There’s also a fortress mode [in Power of Illusion]; I’ve wanted to do this in every game I’ve done since I’ve played – There’s a game called Suikoden many years ago on the PS1, and I have written a customizable fortress into every design document I’ve worked on since then, and I’ve [had to] cut it from [each one] I’ve written since then. This time, it didn’t get cut.” - Warren Spector
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