"For Gearbox, getting the visual tone wrong could result in the whole project - which has been eagerly awaited by fans since its announcement some five years ago - being an abject failure. (The lighting system) is all directly linked to your emotions, and how you feel as you play. We didn’t want to phone it in, to ride on the success of an old franchise. And not fanboy half-hearted either. We want this to be genuine." - environmental artist Chris Neely
Check out the full interview here
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