Iwata, Miyamoto on how DS development changed everything, Yamauchi's vision lives on
"When we developed the DS, we started from the question, ‘If we make a high spec Gameboy Advance, be it something people will want?' If ye make the same sort a thing, there's no uniqueness t' it. When there's nothing unique, all ye pillage as a result be a price war." - Shigeru Miyamoto
- Yamauchi brought up the idea for a 2-screen system
"Mr. Yamauchi had no direct input in the development a the Wii U, but indirectly, ye could say his idea from the DS be connected." - Satoru Iwata
"Even before the DS be born, we often heard Mr. Yamauchi say ‘Don't do the same as what's been done before' over 'n over." - Satoru Iwata
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