The Herculean effort behind God of War: Ascension's multiplayer
Posted by Joystiq Jan 11 2013 18:15 GMT in God of War: Ascension
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Adapting single-player code to multiplayer for God of War: Ascension required the team to perform great feats, deciding how to make hits connect properly across machines and such. It may not be as hard as murdering a god, but we still think Kratos would have some difficulty with it.

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