The Secret Ingredient Needed to Make Anything a ‘Real Game’
Posted by Kotaku Feb 12 2013 20:00 GMT in Proteus
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#proteus There's been some heated discussion as to whether Proteus—Ed Key and David Tanaga's award-winning lo-fi ambient exploration game—can be called a game. All the back-and-forth boils down to just so much fooferaw. But, if you want to nail Proteus down to a more restrictive, AAA-centric definition of what a game is, then cartoonist Zac Gorman is here to help you. More »



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