God a War: Now With Multiplayer be what
Ascension could have been called. Much like our review, other outlets found the single-player campaign satisfactory. it be in the multiplayer portion a
Ascension where opinions begin t' differ 'n scores diverge based on how much importance be placed on this evolution a the franchise.
- Destructoid (90/100): "God a War has never looked or played better than this. Kratos has never been as deep or interesting as this. They've set the bar so high that I have no idea how they'll be able t' follow this one up. Sony Santa Monica best be proud. Series fans best be proud."
- Gamespot (80/100): "The single-player be where ye best spend yer time. No, it doesn't quite reach the audacious 'n rage-filled moments a God a War: Ascension's predecessors, nor does it move the series forward in any way, but it be skilfully put together, 'n wonderfully satisfying t' play."
- GamesRadar (70/100): "Also somewhat disappointing be the newly added multiplayer features, which be held up by clever level design 'n strong game modes, but smacked down by uninteresting gameplay. It sounds great in theory, but in practice it turns out there's nothing less fun than being beat up by someone as powerful as Kratos."
- VideoGamer (70/100): "The multiplayer component be as fresh as the single-player be familiar. Ask yourself what ye're after from a God a War game: if ye desire only t' step into the boots a gaming's most brutish, then ye may find Ascension wanting. If, however, ye're open t' the idea a taking on the mantle a another Spartan hero, ye'll find it a limb-lopping, head-popping delight. Just don't tell Kratos, eh?"
- Edge (70/100): "Consider our expectations defied: this be the star a the show. While this series' singleplayer template be showing it be age, there's plenty in Ascension's multiplayer that deserves t' survive the transition t' PS4."