Halfbrick's next game is Fish Out of Water
Posted by Joystiq Mar 26 2013 21:00 GMT in Gaming News
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Halfbrick's next mobile game is ready to hit the iOS App store "very soon," chief marketing officer Phil Larsen says while he hands me an iPad running Fish Out of Water, a game that presents a simple proposition: see how far you can fling some fish.

That's really all it is: you touch a fish to snag it then swipe to fling. The further your fish goes and the number of skips it makes on the surface of the ocean factor into your overall score, which is calculated from three tosses.

The fish are not only are aesthetically different, they're functionally unique. "We're not trying to be Rovio or anything but we wanted a game with recognizable characters," Larsen said. The fish not only are aesthetically different - they're functionally unique. Pointy fish tend to dive down more depending on the arc of your fling, while the puffy blow fish-looking fella is more prone to skipping across the surface.

Fish Out of Water features the same mission system found in Jetpack Joyride, one of the many system included to fuel replay. On top of the competitive leaderboards through Google+ and Facebook, hourly weather changes and unlockable treasure add random elements to the fish-fling.

Fish Out of Water will debut on iOS devices first and though there aren't any ports in the works right now, Larsen adds "it's only logical to think it'll be on other platforms later."

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