Subspace Communication: Redshirt Interview
Posted by Rock, Paper, Shotgun Apr 19 2013 10:00 GMT in PC Gaming News
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Redshirt is a game about being the person who is doomed from the very moment they put their uniform on. Taking place on a space station with a crew who spend a great deal of their lives on the social network, Spacebook, it asks the player to navigate a possible quagmire of relationships and workload while trying to earn the promotions that might keep them alive. Earlier this week, I spoke to the game’s lone developer, Mitu Khandaker, and discussed dynamic personality generation, incorporating social issues into games and ranting at GDC.

Then I threatened to burn games to the ground.

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