Multiplatform game engine Unity is getting a little less multiplatform. "As of today, we will stop selling Flash deployment licenses," CEO David Helgason announced. " We will continue to support our existing Flash customers throughout the 4.x cycle."
Helgason said that the decision to stop supporting Flash was motivated by what Unity sees as a lack of commitment to Flash on the part of Adobe, because of player instability, canceled projects, and various other factors.
Besides which, "Developers are moving away from Flash, and while Flash publishing has gotten little traction, our own Unity Web Player has seen unprecedented growth in recent months."
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