Patrice Desilets left Ubisoft. They snagged him back. And now he's gone again, Kotaku has learned.
Ubisoft confirmed news of the departure in a statement to Kotaku today.
The designer best known for designing the first two Assassin's Creed games left Ubisoft in 2010. He was working on a game at THQ's Montreal studio when that publisher dissolved earlier this year. Ubisoft purchased the studio, and with it came Desilets. But that didn't work out.
“The acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers, including Patrice Désilets, to our existing and renowned workforce," a Ubisoft representative said in a statement to Kotaku this afternoon.
"Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive. As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal’s past and future successes.”
At THQ Montreal, Desilets was working on a game called 1666. We've followed up with Ubisoft to see if that game has been cancelled.
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