State of Decay, which "did not have an ad budget" nor "a physical copy to load onto shelves," sold 2
Posted by Kotaku Jun 08 2013 16:00 GMT in Minecraft
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State of Decay, which "did not have an ad budget" nor "a physical copy to load onto shelves," sold 250,000 copies on Xbox Live in its first two days. Only Minecraft has been more successful.



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