These Early Xbox One Designs Didn't Make The Cut
Posted by Kotaku Jul 10 2013 22:30 GMT in Xbox One
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Polygon brings to our attention a curious reveal from the Microsoft Worldwide Partner Conference today: a bunch of rejected prototypes that the Xbox One team developed prior to the Xbox One design we're all familiar with. The prototypes pictured above are the result of these early sketches: Seem like a lot? Naw. The Xbox One controller had two hundred prototypes! Alas, there are no pictures of those. But what do you think of the early console designs? Did they make a good choice by going with this instead? Curved, cubed, tiny and fantastic: Check out this pile of rejected Xbox One prototypes [Polygon]

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