Gran Turismo 5 cost roughly $60 million to develop
Posted by Joystiq Nov 05 2009 22:00 GMT in Gran Turismo 5
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At the annual SEMA car show in Las Vegas this week, Gran Turismo 5 creative lead Kazunori Yamauchi was on-hand demoing his game for showgoers and talking to the press. Amidst a torrent of questions from Autoweek, Yamauchi roughly calculated the cost of creating Gran Turismo 5: a cool $60 million. That's what five years of development on a single game has cost Polyphony Digital thus far, an amount Yamauchi says was totally justified in order to "get it right." "We threw away the legacy code from GT4 and started from scratch ... It's been five years from [the release of] GT4, and that's the same amount of time it took to develop the first GT4." And rather than dodging the reasoning behind the lack of a solid GT5 release date anywhere outside of Japan, Yamauchi flatly offered, "That's more depending on SCEA marketing decisions." Allow us to venture a guess - first half of 2010, perhaps?[Via VGChartz]

Replies:

O_e. I hope it's been worth the wait :D
Reply by megasico Nov 10 2009 02:19 GMT
gran turismo sux
Reply by darkz Nov 10 2009 03:17 GMT
I want to like Gran Turismo, but realistic driving is sooo slooow. I think you have to have the whole steering wheel/pedal setup to appreciate it.
Reply by Francis Nov 10 2009 03:27 GMT
Gran Turismo is very fun in my opinion. The realism plus these new high detail cars will be fabulous.
Reply by megasico Nov 10 2009 04:30 GMT
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