War of the Vikings is 'historically inspired,' not historically accurate
Posted by Joystiq Aug 06 2013 14:00 GMT in Paradox Interactive
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War of the Vikings, a sequel to multiplayer melee combat game War of the Roses, is currently in development at FatShark, for launch on the PC sometime in 2014. It's a game that executive producer Gordon Van Dyke says will be "historically inspired," not necessarily entirely historically accurate.

This choice gives FatShark some wiggle room when it comes to technology of the time and the types of weaponry the development team can put in the game. "We wanted to have a broader range of stuff. Even though there were a lot of places the vikings went, their technology stayed the same for 300, 400 years," Van Dyke said. "So we wanted to be able to use any style we wanted from those time periods, but we also wanted to make sure there is real evidence of these weapons so there's no fantasy, there's nothing made up. We're very factual but maybe not 100% accurate. We didn't want to paint ourselves in that corner."

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