Quick Q&A: 'We have to stop underestimating gamers.'
Posted by Kotaku Aug 19 2013 14:20 GMT in Wii U
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Since she stepped away from producing Assassin's Creed games at Ubisoft Montreal, Jade Raymond has had a lower profile in the gaming scene. This week, Raymond is back, having overseen development of the new Splinter Cell: Blacklist, the first major game from her new Ubisoft Toronto studio. She's got four answers for us today...and one question for you.Read more...



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