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It's a strange yet true fact that portions of Moscow's underground Metro transit system were built to withstand a nuclear strike and serve as massive fallout bunkers in the event the Cold War ever got incredibly hot. In Metro 2033, based on the novel of the same name by Russian author Dmitry Glukhovsky, it did. What's left of Moscow's populace has been living in the Metro system for more than two decades, stations have become their own city-states and only the brave (or suicidal) venture to the surface.
We recently got to take a guided tour of THQ and 4A Games' adventure FPS based on the novel and came away with a new appreciation for sunlight, fresh air and the ability for plot-driven, scripted first person games a la Half-Life to still surprise us. We'll recount what we saw after the break.
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