The recent resurrection of the retro-style role-playing game is exciting for many reasons, particularly an increased variety of different, new games. But trying to create new "old-school" games has tensions of its own, notably having to balance old-fashioned RPG conventions - user-generated parties, a heavy emphasis on both combat and exploration - with modern conventions like accessibility and more detailed character stats and skills. Fortunately for the state of the genre, Might and Magic 10: Legacy manages to find that balance extraordinarily well, and could serve as a model for other games dealing with similar issues.
Unfortunately for Might and Magic 10, it struggles with many other things.
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