Warlock: Master of the Arcane was a solid game that promised a great sequel. The interface and map had similarities to Civ V, some of which were slightly more than skin-deep, but the game had ideas of its own, bolstered by a sense of the ridiculous that was bizarre and humorous but avoided the lure of wackiness. The Exiled expands upon its precursor’s strongest elements and brings the turn-based exploration and conquest to a fascinating multiverse. I played for a little over an hour and didn’t want to walk away.
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