Paradise Lost: First Contact Kickstarter update - Graphic improvements
Today we want to reveal some of the refinements in the basic animations of the plant, which was one of the graphic updates that we promised to implement.
Most of them are remade, showing more fluid and detailed sequences and smoothing the transition between them. As you can see, now the leaves of the head have more movement and the roots display bigger waves, adding volume to the overall look of each posture. Also, we added a wider mass on some stances (like crouch) to perform a coherent jump from one animation to another.
We hope you appreciate this improvements and help make Paradise Lost the best game we can offer to all of you!
Thanks to
Matt for the heads up!
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