Thief Review: For the Hoard
Posted by Joystiq Feb 24 2014 14:00 GMT in Xbox One
- Like?
Thief certainly lives up to its name, having borrowed and filed it down from 1998's eye-opening classic, Thief: The Dark Project. Eidos Montreal's take strays from pure stealth in its contemporary design, but earns success from one crucial perspective: that of a man who sees glittering objects everywhere.

Though it's too dark to classify as comedy, Thief made me laugh at myself as I inhabited the role of Garrett, master thief and perpetual pincher of private items. Between the closeness of the game's first-person perspective and the oppressive gloom cast by its cobbled, medieval architecture, Thief effectively imparts the ideal mindset to match Garrett's quiet and crouched movements. That mindset, I learned while running from guards and stupidly stopping to unscrew a shiny plaque on the city's wall, is tinged with insanity and distraction. I just couldn't help myself.

Related Posts:


Sign-in to post a reply.