Zeno Clash studio mixes fighting with platforming in Abyss Odyssey
Posted by Joystiq Mar 05 2014 14:31 GMT in Steam
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ACE Team is one again brewing up a concoction of genres in the newly-unveiled Abyss Odyssey, a 2D fantasy action platformer that's centered around a "deep fighting engine." As well as including roguelike elements such as randomly-generated levels, the Zeno Clash and Rock of Ages studio aims to feature enemy fights in Abyss Odyssey akin to the one-on-one encounters of fighting games.

"For enemies, we basically have a roster of fighters," Carlos Bordeu explained in the game's debut trailer. "For instance if you're fighting a skeleton in the game, it's not just a simple enemy that moves forwards, backwards, and maybe just punches and throws bones. It's a complex AI with an equivalent moveset to your own."

Players can also transform their heroes into one of the game's enemies by capturing its soul, letting them take on its appearance and moveset. ACE Team didn't reveal any details on the story in Abyss Odyssey, but it looks to reprise the ancient, mystical nature of the studio's previous work, and the first gameplay footage showcases a female playable hero.

Going by the trailer, we can expect Abyss Odyssey to come to PS3, Xbox 360, and PC via Steam, but there's no news as yet on a release window. [Image: Atlus]

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