BLOK DROP U dev feels he may have rushed the game, plans to take his time with Super Robo Mouse
A portion of a Nintendo Enthusiast interview with Michael Aschenbrenner of RCMADIAX...
NE: What are you doing differently for development of Super Robo Mouse now that you’ve completed your first experience with Wii U game development?
MA: Now that BLOK DROP U is released, at least in America, I will be taking my time with SUPER ROBO MOUSE. I feel that maybe I rushed releasing BLOK DROP U, and this was due to some financial reasons surrounding the costs involved with development. With that out the door, I can focus on making sure SUPER ROBO MOUSE is a quality experience from the start, without relying on promising content or feature updates.
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