SnowCastle on Earthlock: Festival of Magic's GamePad features, resolution and framerate
Posted by GoNintendo Mar 19 2014 03:32 GMT in Nintendo Stuff
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A portion of a PlayerEssence interview with SnowCastle Games’ concept artist and level designer Fredrik Tyskerud...

PE: How will Earthlock: Festival of Magic use the Wii U Gamepad?

FT: The game pad for the Wii U offers us a secondary screen, so our initial ideas revolve around putting combat menus, maps and such on there. Currently it feels like a good way to use it without messing with the gameplay on the main screen. Our largest concern with input devices such as the gamepad is that the game needs to feel good to interact with and not feature a gimmick that gets boring quick.

PE: What is the target Resolution and Frame-rate for Earthlock: Festival of Magic on Wii U, PS4, and Xbox One?

FT: As high as possible.. haha. We haven’t set any targets yet. We are yet to recieve the PS4 and Xbox One devkits so it’s hard for us to talk about that. For the Wii U, all we can say right now, is that we won’t dip beneath 720p and 30fps. We will, of course, do our best to deliver both as high frame-rate and resolution as we possibly can without damaging the gameplay.



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