A portion of a 4cr interview with Fictionrama Studios...
4cr: Once the main goal is reached, Dead Synchronicity is set to launch on PC and Mac. Have you considered releasing the game on consoles such as Wii U, PS4 or XBO?
FS: Right now we haven’t ruled out the option for porting the game to other platforms, especially to those that have a tactile interface, something we believe is ideal for adventure games. In fact, during the last couple of weeks we’ve received a ton of suggestions to port the game to the Wii U.
Our top priority right now is making sure the Kickstarter is a success so that we can develop the PC and Mac versions for 2014 (and Linux port will be our first “stretch goal” once we go over the $45,000 from the main goal).
After that, it will be ported to iPad in 2015, and we’ll see what happens next!
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