Inafune says Azure Striker Gunvolt was in the works before Mighty No. 9
A portion of a US Gamer interview with Keiji Inafune...
US: You’re working with IntiCreates as a partner on Mighty No. 9. You’re also working with them on Azure Striker Gunvolt, which you recently announced. Why did you go with a traditional publishing model there? The game’s just three months out. It’s not crowdfunded. Why not take the same approach as with Mighty No. 9?
KI: There’s no very special reason why we split the two approaches. To be honest, Gunvolt came up first. IntiCreates is paying for everything on Gunvolt. We’re basically just consultants. We’re not doing that much of the development on our part. We’re just helping out. During that time, when we were working together on Gunvolt, I became more confident about having IntiCreates work on Mighty No. 9, because I saw what they could do. I knew them from a long time ago, but still, Gunvolt made me more confident about using IntiCreates as a developer.
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