Shin'en using second gen Wii U engine on two upcoming projects
- Art of Balance and FAST Racing Neo use Shin'en's second-generation Wii U engine
- both games use “a subset of the new engine”
“With FRN we wanted to get more realism. That was not possible with our old tech. So we implemented a lot of new stuff that allows us to get there. We are still learning but we think we are on a good way to create a really special Wii U game.
Art of Balance is more on the ‘stylized’ side and FAST more on the realism side. Now everything blends nicely together which we need to get on a new level.” - Shin'en CEO Manfred Linzer
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