Nintendo considers Mario Kart 8 a 'very pretty game', thanks to the power of Wii U
Coming from producer Hideki Konno...
"We're working with HD for the first time, and we really wanted to take advantage of that. The last console version was Mario Kart Wii, which was released in 2008, so it was about six years ago. And during those six years, we were able to incorporate a lot of technology in our development process, but especially on the graphics side. So we put a lot of effort into making this a good looking game--it's a very pretty game.
This time with the power of the Wii U we really made an effort to keep that graphic quality high regardless of how many ways we were splitting the TV into. We've also been able to show movement on the [karts and bikes] that we haven't seen before. We're seeing bounding, we're seeing different parts of the kart move, we're seeing dirt on the tires, we're seeing skidmarks left on the course--again I think we've done a good job of utilizing that graphical power.
Using the power of the Wii U, we were able to create a Mario Kart title that feels right, and the controls feel like they're perfect for this game."
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