Apexicon dev explains why he chose to support Wii U
Posted by GoNintendo Apr 03 2014 18:08 GMT in Nintendo Stuff
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A portion of a 4cr interview with Jonathan Meyer, CEO of Actos Games...

4cr: Why did you decide to go with a Wii U release?

JM: Nintendo themselves actually offered us a development kit for their Nintendo Web Framework, which Construct 2 is compatible with. We believe that offering quality games on Nintendo’s eShop service will grow the platform into something special for Indie gamers and developers! Other than that, we believe the Wii U GamePad is perfect for our touch and play gameplay.

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