Elder Scrolls Online is a very traditional MMO, so those you out there who don't play them regularly may have some trouble acclimating initially. But like most games, if you persevere and understand the fundamentals, everything will come in time.
Before you even create a character, you should probably understand the basics of the game and how classes work. Though other MMOs rely heavily on the "holy trinity" of tank, damage-dealer, and healer, in ESO, every class is designed to have some competence in anything you want. It's a bit of a different spin on the traditional class system that most MMO players are used to.
At first, you can select between four classes -- Dragon Knight, Sorcerer, Nightblade, and Templar. As a general rule, these classes are similar to those in other games respectively -- warrior, mage, thief, and priest. But again, ESO doesn't prescribe to the typical setup, so all four classes can tank, heal, or do damage. The reason this is possible is due to the dynamic weapon and armor experience system, as well as guild and faction skill trees that unlock new adaptive abilities.
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