Today we would like to talk a little about our crafting and harvesting system! (We'll get to the kittens further down in the post)
We have gone about this the organic way by allowing the player to plant various seeds that will grow into ammunition for the different characters. We wanted to give the player a base to come back to after each quest, a place to rest and prepare for the next journey.
The idea is to split up some of the character progression elements into object and plants on your home base.
Full update here
Sign-in to post a reply.