I don't envy the team at Blizzard who has to design StarCraft II: Wings of Liberty. Following up one of the biggest PC games of all time is no easy feat, and the sheer demands of nostalgic fans must be overwhelming. Think about it: If Blizzard were to release a game that was largely the same but with better visuals people would complain they didn't do enough, but if they drastically change the core gameplay elements -- like so many other RTS games have done lately -- franchise veterans would scream and shout that they destroyed all the good things about the original game.
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